{"ast":null,"code":"\"use strict\";\n\nexports.__esModule = true;\nexports[\"default\"] = void 0;\nvar _util = require(\"../util\");\nfunction _defineProperties(target, props) {\n  for (var i = 0; i < props.length; i++) {\n    var descriptor = props[i];\n    descriptor.enumerable = descriptor.enumerable || false;\n    descriptor.configurable = true;\n    if (\"value\" in descriptor) descriptor.writable = true;\n    Object.defineProperty(target, descriptor.key, descriptor);\n  }\n}\nfunction _createClass(Constructor, protoProps, staticProps) {\n  if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n  if (staticProps) _defineProperties(Constructor, staticProps);\n  Object.defineProperty(Constructor, \"prototype\", {\n    writable: false\n  });\n  return Constructor;\n}\nvar cloneNode = function cloneNode(obj, parent) {\n  if (typeof obj !== 'object' || obj === null) {\n    return obj;\n  }\n  var cloned = new obj.constructor();\n  for (var i in obj) {\n    if (!obj.hasOwnProperty(i)) {\n      continue;\n    }\n    var value = obj[i];\n    var type = typeof value;\n    if (i === 'parent' && type === 'object') {\n      if (parent) {\n        cloned[i] = parent;\n      }\n    } else if (value instanceof Array) {\n      cloned[i] = value.map(function (j) {\n        return cloneNode(j, cloned);\n      });\n    } else {\n      cloned[i] = cloneNode(value, cloned);\n    }\n  }\n  return cloned;\n};\nvar Node = /*#__PURE__*/function () {\n  function Node(opts) {\n    if (opts === void 0) {\n      opts = {};\n    }\n    Object.assign(this, opts);\n    this.spaces = this.spaces || {};\n    this.spaces.before = this.spaces.before || '';\n    this.spaces.after = this.spaces.after || '';\n  }\n  var _proto = Node.prototype;\n  _proto.remove = function remove() {\n    if (this.parent) {\n      this.parent.removeChild(this);\n    }\n    this.parent = undefined;\n    return this;\n  };\n  _proto.replaceWith = function replaceWith() {\n    if (this.parent) {\n      for (var index in arguments) {\n        this.parent.insertBefore(this, arguments[index]);\n      }\n      this.remove();\n    }\n    return this;\n  };\n  _proto.next = function next() {\n    return this.parent.at(this.parent.index(this) + 1);\n  };\n  _proto.prev = function prev() {\n    return this.parent.at(this.parent.index(this) - 1);\n  };\n  _proto.clone = function clone(overrides) {\n    if (overrides === void 0) {\n      overrides = {};\n    }\n    var cloned = cloneNode(this);\n    for (var name in overrides) {\n      cloned[name] = overrides[name];\n    }\n    return cloned;\n  }\n\n  /**\n   * Some non-standard syntax doesn't follow normal escaping rules for css.\n   * This allows non standard syntax to be appended to an existing property\n   * by specifying the escaped value. 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i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, \"prototype\", { writable: false }); return Constructor; }\nvar cloneNode = function cloneNode(obj, parent) {\n  if (typeof obj !== 'object' || obj === null) {\n    return obj;\n  }\n  var cloned = new obj.constructor();\n  for (var i in obj) {\n    if (!obj.hasOwnProperty(i)) {\n      continue;\n    }\n    var value = obj[i];\n    var type = typeof value;\n    if (i === 'parent' && type === 'object') {\n      if (parent) {\n        cloned[i] = parent;\n      }\n    } else if (value instanceof Array) {\n      cloned[i] = value.map(function (j) {\n        return cloneNode(j, cloned);\n      });\n    } else {\n      cloned[i] = cloneNode(value, cloned);\n    }\n  }\n  return cloned;\n};\nvar Node = /*#__PURE__*/function () {\n  function Node(opts) {\n    if (opts === void 0) {\n      opts = {};\n    }\n    Object.assign(this, opts);\n    this.spaces = this.spaces || {};\n    this.spaces.before = this.spaces.before || '';\n    this.spaces.after = this.spaces.after || '';\n  }\n  var _proto = Node.prototype;\n  _proto.remove = function remove() {\n    if (this.parent) {\n      this.parent.removeChild(this);\n    }\n    this.parent = undefined;\n    return this;\n  };\n  _proto.replaceWith = function replaceWith() {\n    if (this.parent) {\n      for (var index in arguments) {\n        this.parent.insertBefore(this, arguments[index]);\n      }\n      this.remove();\n    }\n    return this;\n  };\n  _proto.next = function next() {\n    return this.parent.at(this.parent.index(this) + 1);\n  };\n  _proto.prev = function prev() {\n    return this.parent.at(this.parent.index(this) - 1);\n  };\n  _proto.clone = function clone(overrides) {\n    if (overrides === void 0) {\n      overrides = {};\n    }\n    var cloned = cloneNode(this);\n    for (var name in overrides) {\n      cloned[name] = overrides[name];\n    }\n    return cloned;\n  }\n\n  /**\n   * Some non-standard syntax doesn't follow normal escaping rules for css.\n   * This allows non standard syntax to be appended to an existing property\n   * by specifying the escaped value. 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